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Wrath of the Emperor

Ecrit par Angel Josephine

Type: Quête d'outfit
Niveau nécessaire: 0
Lieux: Farmine
Premium: Oui
Recompense: Spiritual Charm, Black Jade Cobra, 110k cash, 10 red dragon scales, 5 gold ingots, 10 black pearls, blue gem, dragon backpack, jewelled backpack, the wayfarer outfit and one of these 3 items: Elite draken helmet, royal draken mail, royal scale robe
Durée: Long (> 2 heures)
Notes: You need to have made the Banuta quest, the Children of the Revolution quest and the New Frontier Quest.




Créatures

Brimstone Bug
Brimstone Bug
1300 HP
900 Exp
Demon
Demon
8200 HP
6000 Exp
Dragon Lord
Dragon Lord
1900 HP
2100 Exp
Draken Abomination
Draken Abomination
6250 HP
3800 Exp
Draken Elite
Draken Elite
5550 HP
4200 Exp
Draken Spellweaver
Draken Spellweaver
5000 HP
2600 Exp
Draken Warmaster
Draken Warmaster
4150 HP
2400 Exp
Ghastly Dragon
Ghastly Dragon
7800 HP
4600 Exp
Lancer Beetle
Lancer Beetle
400 HP
275 Exp
Lizard Dragon Priest
Lizard Dragon Priest
1450 HP
1320 Exp
Lizard High Guard
Lizard High Guard
1800 HP
1450 Exp
Lizard Legionnaire
Lizard Legionnaire
1400 HP
1100 Exp
Lizard Magistratus
Lizard Magistratus
8200~ HP
200 Exp
Lizard Noble
Lizard Noble
? HP
250 Exp
Mutated Bat
Mutated Bat
900 HP
615 Exp
Mutated Tiger
Mutated Tiger
1100 HP
750 Exp
Serpent Spawn
Serpent Spawn
3000 HP
3050 Exp
Souleater
Souleater
1100 HP
1300 Exp
Terramite
Terramite
365 HP
160 Exp
Undead Dragon
Undead Dragon
8350 HP
7200 Exp
 

Guide de quête

Wayfarer outfit


To start this quest you need to visit the lizard Zalamon in Zao. Make sure to bring 3 nails and 1 piece of wood with you.
Talk with him like this:

Log de discussion
You: Hi
Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz.
You: Mission
Zalamon: Zze attackzz have weakened our enemy zzignificantly. Yet, your quezzt continuezz. Bezzidezz zzome tazzkzz you could take, zze zzreat of zze emperor izz zztill hanging over our headzz like a rain cloud. ...
Zalamon: Zzo, are you indeed willing to continue zze fight for our cauzze?
You: Yes
Zalamon: You continue to imprezz, zzoftzzkin. ...
Zalamon: A contact of zze rezzizztanzze izz located furzzer in zze norzz of Zao. ...
Zalamon: Zze emperor will drag hizz forzzezz to zze great gate now to bolzzter hizz defenzze. Zzinzze we attacked zze gate directly, he will not expect uzz taking a completely different route to reach zze norzzern territoriezz. ...
Zalamon: I azzume you are already geared up and ready to conquer zze norzz?
You: Yes
Zalamon: Your determination izz highly appreciated. To zzneak pazzt zze eyezz of zze enemy, you will have to uzze a diverzzion. Zzere are zzeveral old tunnelzz beneazz zze zzoil of Zzao. ...
Zalamon: One of zzem izz uzzed azz a maintenanzze connection by enemy lizardzz. To enter it, you will have to uzze a dizzguizze. Zzomezzing like a crate perhapzz. ...
Zalamon: Mh, if you can find zzome nailzz - 3 should be enough - and 1 piezze of wood, I should be able to create an appropriate cazzing. Return to me if you found zze itemzz and we will talk about zze next zztep.
You: Mission
Zalamon: Ah you have returned. I azzume you already found zzome itemzz to build a proper dizzguizze?
You: Yes
Zalamon: Very good, I am confident zzizz will zzuffizze. Now I can build and mark a crate large enough for you to fit in - while zztill being able to breazze of courzze - and I will mark it in our tongue zzo it will look lezz zzuzzpizziouzz. ...
Zalamon: Wizz zzeir eyezz towardzz zze gate, your chanzzezz to zzlip zzrough have never been better. I will keep zze zzpare materialzz here wizz me, we can alwayzz build a new one if you need to.
You: Crate
Zalamon: Ah I zzee. You are ready for your mizzion and waiting for me to create and mark zze crate?
You: Yes
Zalamon: Alright. Let uzz create a crate. Hm. Let me zzee. ...
Zalamon: Good. Zzat will do. ...
Zalamon: Zze maintenanzze tunnelzz are in zze eazzt of zze plainzz, near ze coazt. Here, I will mark zzem on your map. ...
Zalamon: Uzze zze dizzguizze wizzely, try to hide in zze dark and avoid being zzeen at all cozzt. ...
Zalamon: Onzze you have reached zze norzz, you can find zze rezzizztanzze hideout at zze ozzer zzpot I marked on your map. Now hurry.

Mission 1 - Catering the lion's den.


After bringing Zalamon the nails and wood you will recieve a crate, make sure you have some free cap because this crate weighs 80,00 oz!
Zalamon has marked a place on your map in muggy plains, this leads to an underground passage. Now would be a good time to disguise yourself.
Now you have to sneak past the lizard defences, but be careful, if you are seen you will be teleported to a djinn that will tell you therer is no exit. If you keep saying exit loads of times, eventually you will be turned into a bug and you can start over again.
The easiest way to get through the first part is to move past the doors one at a time when the lookouts aren't looking. The easiest way to determine if they are not looking is to set your ambient light on 0 and then not using any light spell. When the lookouts aren't looking it will be completely dark.

The next part is more tricky, here there are patrolls that you must sneak past. To sneak past them without getting spotted is to turn your ambient light down and then stay near the walls and away from the light.
Do not talk in the default channel when you are near the guards or you will be teleported to the djinn

-Images will be added soon-

Now you need to pass through some lookouts again before reaching a staircase and a path to the left, down the stairs are 2 switches that will turn off the light above.

The easiest way to do this is to first switch the two switches downstairs to turn the lights off, then you run upstairs and follow along the wall till you reach the 3rd switch, flip it and the walls downstairs are opened. Now your teammates can get through the walls. Your teammates now need to flip the 4th switch, if you are alone you need to run back to the right, go downstairs and then run through the walls to flip the 4th switch yourself. Go up the stairs to the left of the walls and then head left again to reach another staircase.
You are now in a lookout tower, here you will face many high class lizards, mutated rats, mutated tigers and souleaters. If you are not careful you will also face brimstone bugs. Follow the marked spot on your minimap to find the rebel's hideout in the mountains. Once you have found it, talk to the rebel leader Chartan.

Log de discussion
You: Hi
Chartan: Great Znake forgive me to converze wiz ziz unworzy blankzkin.
You: Mission
Chartan: Mhm, what are you doing here. Who zent you?
You: Zalamon
Chartan: I zee. Zalamon zent word of ze arrival of a zoftzkin quite zome time ago. Zat muzt be you zen. ...
Chartan: Well, I exzpected zomeone more - imprezzive. However, we will zee how far you can get. You've got newz from ze zouz? ...
Chartan: Hm, I underztand. ...
Chartan: Oh you did. ...
Chartan: I zee. Interezting. ...
Chartan: You being here meanz we have eztablished connectionz to ze zouz. Finally. And you are going to help uz. Well, zere iz zertainly a lot for you to do. Zo better get ztarted.
You: Mission
Chartan: Zo are you ready to get zomezing done?
You: Yes
Chartan: Alright. Well, az you might not be aware of it yet - we are on top of an old temple complex. It haz been abandoned and it haz crumbled over time. ...
Chartan: Ze teleporter over zere uzed to work juzt fine to get uz back to ze zouz. But it haz ztopped operating for quite zome time. ...
Chartan: My men believe it iz a dizturbanze cauzed by ze corruption zat zpreadz everywhere. Zey are too zcared to go down zere. And zat'z where you come in. ...
Chartan: Zere were meanz to activate teleporterz zomewhere in ze complex. But zinze you cannot reach all ze roomz, I guezz you will have to improvize. ...
Chartan: Here iz ze key to ze entranze to ze complex. Figure zomezing out, reztore ze teleporter zo we can get back to ze plainz in ze zouz.

Mission 2 - First Contact

Chartan has told you to reactivate the teleporter leading to the muggy plains, to do this you will need a rake, an obsidian knife, a shovel and/or one of those special gadgets from the secret service quest. Go downstairs and head to the temple. First you will need a lump of clay and sacred earth from the rooms with dirt floors. Use a rake for the clay and a shovel for the earth. Go to the room that has a table in it and use your pickaxe on the crack in the table to get a piece of wood. Use your obsidian knife on the wood to carve a little bowl. Use the clay and the earth together to recieve a sacred lump of clay. Then use the sacred clay on the bowl. Use the bowl on the water in the room that is filled with water. Then go to the room where there is a fire basin and use the bowl of water on it. You will recieve sacred coal which you should use on the jade statue in the last room to reactivate the teleport.
Now return to Chartan to report about your success.

Log de discussion
You: Hi
Chartan: Great Znake forgive me to converze wiz ziz unworzy blankzkin.
You: Mission
Chartan: Zo? Did you find a way to reztore ze teleporter?
You: Yes
Chartan: You did it! Zere waz zome kind of zparkle and I zink it iz working again - oh pleaze feel free to try it, I uhm, I will wait here and be ready juzt in caze zomezing uhm happenz to you. ...
Chartan: And if you head to Zalamon, be zure to inform him about our zituation. Food rationz are running low and we are ztill not well equipped. We need to eztablish a working zupply line.

Now use the teleporter you just activated to get back to the muggy plains, head back to Zalamon and talk with him.

Mission 3 - The Keeper


Log de discussion
You: Hi
Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz.
You: Mission
Zalamon: You ezztablished zze connection to zze hideout, good. But zzizz izz no time to rezzt. Your new tazzk will be quite different. ...
Zalamon: Zze gardenzz are plagued by a creature. Zze former keeper of zzizz garden became an abomination of madnezz zzat needzz to be zztopped. ...
Zalamon: He hidezz deep underground and it will be dangerouzz to challenge him in hizz lair but I am willing to rizzk it. ...
Zalamon: Find him, dezztroy him, bring me hizz - I uhm, mean it izz utterly nezzezzary for you to deliver me a proof of hizz deazz. ...
Zalamon: Now go - what are you waiting for, zzoftzzkin? Ready to finish what needzz to be finished?
You: Yes
Zalamon: Fine. I guezz poizzoning zzome of hizz plantzz will be enough to lure him out of hizz conzzealment. Zzizz plant poizzon here should allow you to do zzome zzignificant damage, take it. ...
Zalamon: You can find him eazzt of zze corrupted gardenzz. Zzere uzzed to be a zzmall domizzile zzere but it hazz probably been conzzumed by zze corruption zzo beware. And now - go.
You: Mission
Zalamon: Go to zze gardenzz formerly maintained by zze keeper. You will probably find him zzomewhere in zze eazzt near hizz former domizzile.

Zalamon has now given you poison to kill plants in the Emperor's garden and to lure out The Keeper. The garden is southeast of the Rebel hideout, follow these maps to get there:

-images will be added soon-

Go down the hole and you will face many Brimstone Bugs, Lancer beetles and Wailing Widows.
Fight your way down a few floors, now you will be in a sort of maze, keep going south and west till you get to a stair leading down. now you should be in a big room with nothing in it, find the purple plant and keep poisoning them till The Keeper spawns. Kill The Keeper and then use his corpse to get the Tail Of The Keeper.
Fight your way out of the cave and return to Zalamon and report about your mission.

Log de discussion
You: Hi
Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz.
You: Mission
Zalamon: Zzo... you finished him. Show me hizz head, will you?
You: Yes
Zalamon: Zzizz izz not hizz head but clearly belonged to zze keeper. I - I am imprezzed. You can go now. Leave me alone for a zzecond.

Mission 4 - Sacrament of the Snake


Now talk with Zalamon again to start the mission:

Log de discussion
You: Hi
Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz.
You: Mission
Zalamon: At zze dawn of time, zze children of zze Great Zznake were numerouzz. Zzey daringly colonizzed many partzz of zze world. But all bravery did not help againzzt zze sheer number of enemiezz zzey encountered. ...
Zalamon: And while zze entitiezz zze unbelieverzz call godzz battled for power out of vanity, zze fazze of zze world changed violently. ...
Zalamon: Many zzentrezz of our magnifizzent zzivilizzation were dezztroyed and only two realmzz zzat we know of remained intact but lozzt contact to each ozzer. ...
Zalamon: In vizzionzz, zze Great Zznake revealed to Zalamon zze exzzizztenzze of ozzer lizzard people in a vazzt jungle in a far away land. ...
Zalamon: Zzough zze lizardzz of zze land failed zze Great Zznake and lozzt itzz favour, zzey are zztill in pozzezzion of ancient reliczz of immenzze power, onzze imbued by zze Great Zznake himzzelf. ...
Zalamon: I had vizzionzz of an - item. Yezz. It may be uzzeful for uzz - I mean you, ezzpecially you. ...
Zalamon: We need a zzeptre of power zzat can be found in zze underground of an ancient temple. It hazz been overrun by zzavage apezz and you will have to fight zzem and zze ancient guardianzz of zze temple azz well. Get uzz zzat zzeptre wherever it might be. ...
Zalamon: It wazz revealed zzat it hazz been zzplit into 3 partzz for reazzonzz zzat are of no importanzze anymore. Zzizz powerful devizze could help uzz in our battle againzzt zze emperor. ...
Zalamon: A shaft, a cuzzp, and an emerald form a zzeptre of zzuch power zzat zze partzz were hidden and are now guarded by vile creaturezz. ...
Zalamon: Find it. Retrieve it. And bring it back to me.

Now you need to go to the area under Deeper Banuta to get an ancient sceptre that will help Zalamon in his battle against the Emperor. But before you go there you need to have 15000 gold with you for the sceptre parts. On every floor under Deeper Banuta you must talk with the Ghost of a Priest to get a sceptre part, which costs 5000 gold each.

Log de discussion
You: Hi
ghost of a priest: Greetings mortal.
You: Mission
ghost of a priest: Although we are willing to hand this item to you, there is something you have to understand: There is no such thing as 'the' sceptre. ...
ghost of a priest: Those sceptres are created for special purposes each time anew. Therefore you will have to create one on your own. It will be your mission to find us three keepers and to get the three parts of the holy sceptre. ...
ghost of a priest: Then go to the holy altar and create a new one.
You: Mission
ghost of a priest: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...
ghost of a priest: The equivalent of 5000 gold will do. Are you willing to make such a donation?
You: Yes
ghost of a priest: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.

Log de discussion
You: Hi
ghost of a priest: Greetings mortal.
You: Mission
ghost of a priest: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...
ghost of a priest: The equivalent of 5000 gold will do. Are you willing to make such a donation?
You: Yes
ghost of a priest: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.

Log de discussion
You: Hi
ghost of a priest: Greetings mortal.
You: Mission
ghost of a priest: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...
ghost of a priest: The equivalent of 5000 gold will do. Are you willing to make such a donation?
You: Yes
ghost of a priest: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.

On the 4th and last floor you need to assemble the sceptre, after doing this, take the sceptre back to Zalamon.
On these floors under Deeper Banuta you will face the following creatures: Medusas, Serpent Spawns, Hydras, Giant Spiders, Bonebeasts, Centipedes, Ice Golems, Water Elementals, Frost Dragons, Eternal Guardians, Souleaters, nightmares, Hellspawns, Phantasm and Ghastly Dragons.

-images will be added soon-

Log de discussion
You: Hi
Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz.
You: Mission
Zalamon: You - azzembled zze zzeptre? Hand it out, give it to me, will you?
You: Yes
Zalamon: Finally. At lazzt. Zze zzeptre izz - ourzz. Ourzz of courzze. A weapon we should uzze wizzely for our cauzze. I need a zzecond or two. Do you leave me already?

Mission 5 - New in Town


Talk with Zalamon to start the mission:

Log de discussion
You: Hi
Zalamon: Not many travellerzz zzezze dayzz. I hope you bring good newzz.
You: Mission
Zalamon: Now we need to get clozzer to zze emperor himzzelf. A hive of beezz would defend zzeir queen wizz zzeir lives in cazze an enemy gained entranzze. Zzizz makezz a formidable defenzze line, nearly inviolable. ...
Zalamon: But a zztranger directly in zze midzzt of zze hive will be acczzepted - after all it izz not pozzible to overcome zzuch a formidable defenzze which izz nearly inviolable, or izz it? Ha. ...
Zalamon: Now zzat you overcame zzeir linezz of defenzze at zze great gate, you only need to find a way to enter zzeir home. ...
Zalamon: Head zztraight to zze entranzze of zze zzity. If you can convinzze zze guardzz to let you enter zze zzity, you should be able to reach our contact zzere wizz eazze. ...
Zalamon: We have alzzo forged zome paperzz for you and zzent zzem to zze zzity. Your victory in zze arena iz well known in our land. Wizz zze help of zzezze paperzz you will pretend zzat zzome of zze higher officialzz want to talk to you about your battle. ...
Zalamon: Zzizz way you will be able to enter zze zzity of zze dragon emperor and meet our contact zzere in zze imperial offizze. He will give you zze next inzztructionzz.

Now Zalamon wants you to go inside the Lizard city, from the rebel hideout you walk on the gray road and follow the road to the south west. You will face alot of monsters on your way there, expecially Brimstone Bugs. Once you find the Lizard Gate Guardian ask him for a mission to be able to enter the city.
Note: Once you have completed mission 5 the Gate Guardian will no longer allow you to enter the city. Head to Zlak and activate the teleport that is located on the floor under Zlak

Mission 6 - The Office Job


Talk with Zlak to start the mission.

Log de discussion
You: Hi
Zlak: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...
Zlak: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.
You: Mission
Zlak: Ze rumour mill iz quite fazt. Ezpecially when zomeone unuzual az you enterz ze zity. Zoon zey will learn zat you have no reazon to be here and our raze will be buzted. ...
Zlak: Zo we have to ztrike fazt and quickly. You will have to eliminate zome high ranking key officialz. I zink killing four of zem should be enough. ...
Zlak: Ziz will dizrupt ze order in ze zity zignificantly zinze zo much dependz on bureaucracy and ze chain of command. Only chaoz and dizorganization will enable me to help you with ze next ztep in ze plan.

Now you need to explore the building in the city and kill 4 Lizard Magistratus, you will see in your quest log how many you have killed. Once you have killed 4 of them, report back to Zlak. You will be given mission 7 now.

Log de discussion
You: Hi
Zlak: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...
Zlak: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.
You: Mission
Zlak: Chaoz and panic are already zpreading. Your barbaric brutality iz frightening effectively. I could acquire a key zat we need to get you into ze palaze itzelf. But zere are ztill too many guardz and elite zquadz even for you to fight. ...
Zlak: I need you to enter ze zity and zlay at leazt zix noblez. Ze otherz will feel zreatened and call guardz to zemzelvez, and ze dragon kingz will accuze each ozer to be rezponzible for zlaying zeir pet noblez. ...
Zlak: Zat should enable uz to give you at leazt a chanze to attack ze palaze.

Mission 7 - A Noble Cause


Now you need to go out of the building to find and kill 6 Lizard Nobles.
They are located outside the big building inside and at the most top floor of the smaller buildings. It is easier and less waste if you find 1 spawn and kill 6 Lizard Nobles there. you will be able to check your quest log how many you have killed.
Once you are done, report back to Zlak.

Log de discussion
You: Hi
Zlak: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...
Zlak: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.
You: Mission
Zlak: Word of your deedz iz already zpreading like a wildfire. Zalamon'z plan to unleash zome murderouz beaztz in ze zity workz almozt too well. You are already becoming zome kind of legend with which motherz frighten zeir unruly hatchlingz. ...
Zlak: Your next mizzion will be a ztrike into ze heart of ze empire.
You: Mission
Zlak: Your eagernezz for killing and bloodshed iz frightening, but your next mizzion will zuit your tazte. Wiz ze zity in chaoz and defenzez diverted, ze ztage iz zet for our final ztrike. ...
Zlak: A large number of rebelz have arrived undercover in ze zity. Zey will attack ze palaze and zome loyal palaze guardz will let zem in. ...
Zlak: Meanwhile, you will take ze old ezcape tunnel zat leadz from ze abandoned bazement in ze norz of ze miniztry to a lift zat endz zomewhere in ze palaze. ...
Zlak: When everyzing workz according to ze plan, you will meet Zalamon zomewhere in the underground part of ze palaze.

Mission 8 - Uninvited Guests


Everything depends on the size of your team now. You will need alot of supplies because you will face all kinds of drakens on 5 floors. From the first room with the Lizard Magistratus, go to the basement and head north, and keep going down, keep in mind you need to get to the 5th level. Once you fine the NPC named Zizzle, you are safe.
Talk with Zizzle like this:

Log de discussion
You: Hi
Zizzle: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.
You: Mission
Zizzle: You made it! Az zoon az you are prepared, I will brief you for your nexzt mizzion.

If you need to refill your supplies, make sure to have a scale of corruption in your backpack to be able to get back from the rebel camp to Zizzle again, if you do not have one, you wont be able to come back to Zizzle.

Mission 9 - The Sleeping Dragon


Talk with Zizzle like this to start the mission:
Log de discussion
You: Hi
Zizzle: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.
You: Mission
Zizzle: Ze dragon emperor controlz ze whole empire wiz hiz willpower. But even he iz not powerful enough to uze ziz control continuouzly wizout zome form of aid. ...
Zizzle: From what I learnt from my informantz, ze emperor uzez zome kind of magic cryztalz zat amplify hiz powerz and tranzmit hiz will into ze land. ...
Zizzle: Wiz ze ancient zeptre zat you acquired for uz earlier, I can charge ozer zeptrez wiz azpectz of power of ze Great Znake. If you manage to touch one of ze tranzmitter cryztalz wiz ze zeptre, itz godly power will realign ze cryztal. ...
Zizzle: Not only will ze cryztal ztop zending ze orderz of ze emperor into ze mindz of my opprezzed people, it will alzo zend a mezzage of freedom and zelf-rezpect inztead. ...
Zizzle: Dizabling ze cryztalz will probably alert ze emperor. It will likely be too late for him to intervene in perzon but a creature of hiz power might have ozer wayz to intervene. ...
Zizzle: But zere iz more. To reach ze emperor, you will need accezz to hiz inner realmz. Ze zecret to enter iz guarded by a dragon. ...
Zizzle: But ziz iz not ze catch - ze catch iz, zat ze key iz buried in hiz vazt mind. Ze emperor haz bound ze dragon to himzelf, forzing him into an eternal zlumber. ...
Zizzle: A zignificant part of ze emperor'z power iz uzed to reztrain ze dragon. Ze only way to free him will be to enter hiz dreamz. Are you prepared for ziz?
You: Yes
Zizzle: Didn't exzpect anyzing lezz from you. Alright, zankz to your effortz to build an effective reziztanze, our comradez zalvaged ziz potion and ze formula you need to utter to breach hiz zubconzciouznezz. ...
Zizzle: Drink it and when you are cloze to ze dragon zpeak: Z...z.. well, juzt take ze sheet wiz ze word and read it yourzelf. A lot of rebelz have died to retrieve ziz information, uze it wizely. ...
Zizzle: Now go and try to find a way to reach ze emperor and to free ze land from it'z opprezzor. Onze you have found a way, return to me and I will explain what to do wiz ze cryztalz. May ze Great Znake guide you!


Enter the teleport to the south east and walk north to find A Sleeping Dragon. Drink the formula Zizzle gave you and tell A Sleeping Dragon hi, and then the word you have on the paper you were given.(SOLOSARASATIQUARIUM)
Now you need to walk in the Dragon's dream, if you fail you need to figure out a way back to start again, here are the right words you need to say in order to complete the mission (By walking in the Dragon's dream, you just say where you go and the Dragon will tell you a story after each correct answer):

  • west
  • take attachment
  • east
  • south
  • take stand
  • east
  • take model
  • take emeralds
  • west
  • north
  • east
  • take rubies
  • north
  • use attachment
  • take mirror
  • north
  • use model
  • south
  • south
  • west
  • west
  • north
  • west
  • take sapphire
  • east
  • south
  • east
  • use stand
  • use ruby
  • use sapphire
  • use emerald
  • use mirror

    After you solved the Dragon's riddle, talk with him again like this:

    Log de discussion
    You: Hi
    a sleeping dragon: Greetings, wayfarer.
    You: Wayfarer
    a sleeping dragon: I call you the wayfarer. You travelled through my dreams. You ultimately freed my mind. My mind accepted you and so will I.
    You: Mission
    a sleeping dragon: Aaaah... free at last. Hmmm. ...
    a sleeping dragon: I assume you need to get through the gate to reach the evildoer. I can help you if you trust me, wayfarer. I will share a part of my mind with you which should enable you to step through the gate. ...
    a sleeping dragon: This procedure may be exhausting. Are you prepared to receive my key?
    You: Yes
    a sleeping dragon: SAETHELON TORILUN GARNUM. ...
    a sleeping dragon: SLEEP. ...
    a sleeping dragon: GAIN. ...
    a sleeping dragon: RISE. ...
    a sleeping dragon: The transfer was successful. ...
    a sleeping dragon: You are now prepared to enter the realm of the evildoer. I am grateful for your help, wayfarer. Should you seek my council, use this charm I cede to you. For my spirit will guide you wherever you are. May you enjoy a sheltered future, you shall prevail.

    Mission 10: A Mission of Freedom


    Go back and talk with Zizzle again to start the tenth mission.

    Log de discussion
    You: Hi
    Zizzle: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.
    You: Mission
    Zizzle: You freed ze dragon! And you pozzezz ze key to enter ze inner realmz of ze emperor, well done. ...
    Zizzle: Now you are ready to reach ze inner zanctum of ze emperor. Zalamon'z revelationz showed him zat zere are four cryztalz channelling ze will of ze emperor into ze land. ...
    Zizzle: Wiz ze relic you gained from Zalamon we were able to create powerful replicaz of ze zeptre. Take ziz wiz you. ...
    Zizzle: You will have to realign ze cryztalz one after ze ozer. Ztart wiz ze one in ze norz-wezt and work your way clockwize zrough ze room. ...
    Zizzle: Uzing ze zeptre will forze a part of ze emperor'z willpower out of ze cryztal. You will have to kill zoze manifeztationz. ...
    Zizzle: Zen uze your zeptre on ze remainz to deztroy ze emperor'z influenze over ze cryztal. ...
    Zizzle: I recommend not to go alone becauze it will be very dangerouz - but ALL of you will have to uze zeir zeptre replicaz on ze emperor'z remainz to prozeed! ...
    Zizzle: Good luck. You will need it.

    You have received a replica of the Sceptre from Zizzle. Go back to the Sleeping Dragon's room and walk north, past the Dragon. You will automatically be teleported to another room, and through the next teleport is the so called "main room".
    In this room you will face Draken Abominations, Ghastly Dragons and Undead Dragons. There are also 4 teleporters in this room, one in every corner, leading to the different Emperors' rooms. Start with the northern teleport and work your way around clockwise. Inside each of the bosses' rooms there is a stone pillar in the middle. One in your team should use his replica of the Sceptre on the pillar to summon the boss. After you killed the boss you have to use the sceptre on the remains.
    After defeating the 4th and final boss, you will be teleported to another room, where you will meet the Awareness of the Emperor.
    If the boss has been summoned noone from the outside may enter the teleporter to the boss room, he/she needs to wait for the boss to be killed before entering.
    It's very useful to bring energy walls here, almost all the creatures are weak to energy and thus they can't walk over the energy walls

    Mission 11 - Payback Time


    Talk with the Awareness of the Emperor to start the mission.

    Log de discussion
    You: Hi
    Awareness Of The Emperor: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated.
    You: Mission
    Awareness Of The Emperor: The amplified force of the snake god is tearing the land apart. It is using my crystals in a reverse way to drain the vital force from the land and its inhabitants to fuel its power. ...
    Awareness Of The Emperor: I will withstand its influence as good as possible and slow this process. You will have to fight its worldly incarnation though. ...
    Awareness Of The Emperor: It is still weak and disoriented. You might stand a chance - this is our only chance. I will send you to the point to where the vital force is channelled. I have no idea where that might be though. ...
    Awareness Of The Emperor: You will probably have to fight some sort of vessel the snake god uses. Even if you defeat it, it is likely that it only weakens the snake. ...
    Awareness Of The Emperor: You might have to fight several incarnations until the snake god is worn out enough. Then use the power of the snake's own sceptre against it. Use it on its corpse to claim your victory. ...
    Awareness Of The Emperor: Be prepared for the fight of your life! Are you ready?
    You: Yes
    Awareness Of The Emperor: So be it!

    Now you need to enter the teleport in the Awareness of the Emperor's room, you will be teleported to a small room and someone must pull thelever in the middle of the room. You now have to kill Zalamon in 4 different shapes, he will first appear as a Snake God Essence, then Snake Thing, then Lizard Abomination, and then into a Mutated Zalamon. After you killed the last one, use your sceptre on his remains.
    The best way to kill Zalamon is to trap him in a corner with 1 or 2 blockers + wild growth, because the next boss will spawn at the same place the previous boss died. Druids should heal and throw SDs on him, paladins should use assassin stars, and sorcerers should either use the energy beam or SDs.
    Note: After finishing this mission you will no longer be able to talk with Zalamon.

    Mission 12 - Just Rewards


    Go back to the Awareness of the Emperor and talk with him like this:

    Log de discussion
    You: Hi
    Awareness Of The Emperor: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated.
    You: Mission
    Awareness Of The Emperor: So you have mastered the crisis you invoked with your foolishness. I should crush you for your involvement right here and now. ...
    Awareness Of The Emperor: But such an act would bring me down to your own barbaric level and only fuel the corruption that destroys the land that I own. Therefore I will not only spare your miserable life but show your the generosity of the dragon emperor. ...
    Awareness Of The Emperor: I will reward you beyond your wildest dreams! ...
    Awareness Of The Emperor: I grant you three chests - filled to the lid with platinum coins, a house in the city in which you may reside, a set of the finest armor Zao has to offer, and a casket of never-ending mana. ...
    Awareness Of The Emperor: Speak with magistrate Izsh in the ministry about your reward. And now leave before I change my mind!

    Now you have been sent to talk with Izsh, who is located 2 floors above the Lizard Magistratus area.

    Log de discussion
    You: Hi
    Izsh: Greetingz zcalelezz being.
    You: Mission
    Izsh: Oh yez, let me zee ze documentz. Here we go: zree cheztz filled wiz platinum, one houze, a zet of elite armor, and an unending mana cazket. Iz ziz correct?
    You: Yes
    Izsh: Fine, zo let'z prozeed. You uzed forged documentz to enter our zity, killed zeveral guardz who enjoyed a quite excluzive and expenzive training, deztroyed rare magical devizez in ze pozzezzion of ze emperor. ...
    Izsh: Ze good newz iz, your zree cheztz of platinum should be nearly enough to pay ze finez. Lucky you, ziz could have left you broke. ...
    Izsh: Zere are alzo zertain noble familiez complaining about ze murder of zeveral of zeir beloved onez. ...
    Izsh: I zink I can make a deal wiz ze noblez by zelling zem your property in ze zity. Your prezenze would ruin ze houze prizez zere anyway. ...
    Izsh: Of courze zat will not zuffize to compenzate zeir grief, zo I guezz you'll have to part wiz zat elite armor, too. Zadly, prizez for armor are on an all time low right now. ...
    Izsh: But luckily you ztill have zat mana cazket. Well, you had it. Now we have to zell it. ...
    Izsh: But not all iz lozt my blank-zkinned vizitor. According to my calculationz, zere iz ztill a bit left. ...
    Izsh: I zink we can zave you zome gold and zome treazurez, and you can keep one pieze of your elite armor at leazt. ...
    Izsh: You will find your rewardz in one of ze old zupply zellarz. Beware of ze ratz zough. ...
    Izsh: Ze rednezz of your faze and ze zound you make wiz your teez iz obviouzly a zign of gratitude of your zpeziez! I am flattered, but pleaze leave now az I have to attend to zome important buzinezz.

    Now you can go to the basement and get your rewards, you must take the chests before you can receive your outfit from the wardrobe.

    Enjoy your new outfit and loot